Steve Jobs’ Vision Puzzles Me

In case you haven’t heard: Steve Jobs has changed his mind and has allowed developers to create IPhone/IPad apps using other software, including Flash CS5.  This matters to me because I have invested the last seven years building my skills in Flash and Actionscript 2, and recently Actionscript 3.  Last year, I was excited about the new feature built into Flash CS5, allowing developers to convert Actionscript projects into IPhone apps for sell in the store.  But Jobs, who seemed to want to control quality in the App Store, denied developers by restricting apps to a limited set of programming languages.

This decision was a negative blow to Flash developers and Adobe in particular.  In case you haven’t heard, but recently he has changed his mind, and now Flash and Adobe is back in the game.  I plan to try my best to create some apps since I’ve been learning Actionscript, but through all of it, I’m puzzled by Steve Jobs’ vision.

I know he wants to create a positive user experience, and certainly has achieved the goal.  But I wish he’d relax his control and realize choice is a good thing.  In releasing his Apple TV, he apparently scoffed at including YouTube because of the content containing so much amateur videos.  Steve Jobs does not like “Amateur Hour.” However, he should be celebrating all that amateur video which is made possible by Apple’s software, including IMovie and Garage Band.  His business makes more money because of amateur hour and Apple’s role in making video editing easy and possible.

Google sees itself as more successful as more people use the Internet because the more people searching, the more money they make.  Apple should see that the more ways people can view YouTube, not only Google profits, but Apple.  And there are many excellent videos created in this free market of creation.

Apple also released guidelines for the types of apps that the App Store will accept.  Again, he frowns on amateur apps.  I can see restricting inappropriate or pornographic apps, but so what if there are a hundred To Do List managers.  He shouldn’t restrict apps just because they are less polished and not designed by a professional design company.  With restrictions, the two companies that create a quality To Do List manager will have a monopoly on that area of the app world.

The Android market allows all apps and shows no restrictions.  This is good, and how Windows and Mac software has been developed for years.  Everything is permitted.  No regulations.  And we survived for many years.  The general public is smart enough to identify the quality from the amateur, but at least allow all the amateur apps to exist.  Who cares if there are hundreds of fart apps?  Just make better filters and searches in the user interface and let us choose.

For a company that celebrates creativity and a positive user experience, it appears Steve Jobs is not comfortable in the Wild West of choice and free markets.  In the end, I guess there are certain limits to how he earns his money.

EdTech Thoughts and Links for 2010-08-30

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EdTech Thoughts and Links for 2010-08-18

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Creating Your Own Website: Domains and Hosting

Often times teachers and friends want to set up their own website. You can certainly use existing services like Blogger, WordPress, Google Sites, PBWorks, to create a web presence. But having your own place on the web, that you control and set up is easy and rather cost-friendly (as long as you don’t post something that generates millions of visits). Popularity has its costs.  Also, you can escape advertisements and speed/upload limitations that exist on free services.

To create your own website, you need to understand the difference between domains and hosting.

The first thing about creating a website is creating a domain. A domain is a web address for your website. For example, this site is hosted on the domain name: riverflowing.com I pay about $8 per year for this address. You have to find an address that is available and original.  Usually a combination of two to three words works.  Domain names are available through web hosts (see below). Once you own the domain name, you can go into the settings and automatically forward it to any address on the web. It can be an web location and might have a long address. It’s easy to tell some one to visit coolcatposters.com as opposed to a long web address like sites.google.com/site/skram. Some people buy all versions of the same address (.org, .com, .net), but remember that will cost about $30 per year to renew each variation of the address. A year-long domain registration is typically free with a hosting contract. Of course, you will have to pay for future years.

The second ingredient of creating a website is hosting. Hosting is space on the web where you can upload and save your web site and related files. This may include images, documents, videos, etc. Hosting costs about $10 per month for a limited amount of space.  Most hosts are shared servers. This means that you will have your website on a server along with possibly hundreds of other users.  You won’t know that you are on the same server and will have no interaction with the other sites.  However, performance may be affected if you have multiple people overloading one server.  As a result, finding good hosting is never easy. You may have heard of GoDaddy.com because of its advertisements, but I never have been fond of its user interface. I’ve used a variety of different services, including Omnis and currently MDDHosting.com. Once you have a space to store your website files, you can then direct your domain name to location of your files on your host.

EdTech Thoughts and Links for 2010-08-15

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